Showing posts with label AGS. Show all posts
Showing posts with label AGS. Show all posts

Wednesday, June 22, 2011

Technobabylon (parts 1-3)


Technobabylon is quickly becoming one of my favourite AGS series; And with three games already released in a little under eight months it is also quickly becoming quite a prolific series. Not that this has impacted its quality, if anything the series is only getting better. These games are being made by Technocrat and are moderately conventional but well polished and excellently well designed graphical adventurers; And are named, in chronological and release order, The Prisoner of Fate, The Weight of the World, and In Nuntius Veritas.


Technobabylon is set in a dystopian future where a tyrannical government is fighting a underground resistance group ans mysterious forces work from the shadows over Trance, a virtual world replacement for the Internet. Thus far we have been encountered two main characters; Latha Sesame, a unemployed, Trance addicted woman who seems completely insignificant but is being targeted for assassination by some unknown enemy; And Dr. Charlie Regis, An investigator working for the establishment and a technophobe to boot, who is being blackmailed by a mysterious stranger intent on controlling Dr. Regis's actions and using him to perform special tasks. Tecnobabylon starts when their worlds collide. It is also worth noting that the game seems moderatly inspiered by eXistenZ (1999) and copies a few of the main elements from the movie, though this does not seem to be mentioned by the game developer.

This series starts with Part 1: The Prisoner of Fate, in which you play as Latha who discovers that she is locked inside of her room and completely unable to contact that outside world; After which the entire game is her trying to escape from this one room improvised prison. The next game, Part 2: The Weight of the World, puts us in the role of Dr. Charlie Regis as we solve and prevent crimes as well as preform any duties required by our blackmailers. And then finally in Part 3: In Nuntius Veritas we are again in control of Latha and must again help her escape, but this time it is from a prison cell/waiting room of the city's law enforcement, CEL.

My mini-reviews of The Prisoner of FateThe Weight of the World, and In Nuntius Veritas.

The local Trance in Latha's apartment as shown in The Prisoner of Fate.

A murder scene that you have to investigate in The Weight of the World.

The CEL holding area in In Nuntius Veritas.

Tuesday, February 15, 2011

~airwave~ - I Fought the Law, and the Law One (Ben304)

Ben304 has just released his a new gaming masterpiece airwave part 1, or more fully ~airwave~ - I Fought the Law, and the Law One; At least I assume it will be a masterpeivce based on his track record.

Other then that it is a 2D AGS adventure game I really do not know much about it.

 

Links:
Blog Post: http://ben304.blogspot.com/2011/02/airwave-i-fought-law-and-law-one.html
AGS Page: http://www.bigbluecup.com/games.php?action=detail&id=1400

Wednesday, December 29, 2010

Yahtzee, Game Creator

Yahtzee (AKA Ben Croshaw) is a brilliant game critic and creator, among other things. In this article I plan to focus on his work as a game developer. In this field he is probably best known for his Chzo Mythos quadrilogy, which is a point and click adventure game that has received many awards and is considered a must play for all indie game lovers. For the most part heavily story based adventure games are his forte, but he does have some games in many different genres.

The last game Yahtzee released, Trilby: The Art Of Theft, is one of the most gameplay oriented games he ever created. It plays as a simple 2D stealth adventure and is a very fun game. It follows the character Trilby, the protagonist from the Chzo Mythos; But takes place two years before the events of 5 Days a Stranger. In this game he is simply a freewheeling suave thief out to steal as much as possible from the rich.


The Chzo Mythos, also known as the John DeFoe series, is a point and click adventure quadrilogy made up of, in order of release, 5 Days A Stranger, 7 Days A Skeptic, Trilby's Notes, and finally 6 Days A Sacrifice. All of these games have special editions that once cost $5 USD and came with a some additional content like in-game commentary, these special editions are now free. Additionally, it has a few tie-ins from other works of Yahtzee; The previously mentioned Trilby: The Art of Theft, which featured the same character Trilby; And two short stories Trilby and the Ghost and The Expedition. In Trilby and the Ghost, Trilby, is tasked with the exorcism of a friendly ghost and in The Expedition a soldier journeys into Chzo's wasteland and uncovered more details about Chzo. Also, 6 Days a Sacrifice has a prequel text adventure series entitled The Countdown, that were designed to stir up hype for the upcoming game and provide some back-story. This universe, particularity the main series, is a prime example of indie adventure games, the AGS games, and a must play for anyone interested in the genre.

The first game, both chronologically and in order of release, of the Chzo Mythos is 5 Days a Stranger. It won many AGS awards the year it was released and is, of course, a point and click adventure game that tells the story of the gentleman thief Trilby's botched attempt to rob an “abandoned” mansion; He gets in alright, but quickly finds all routes out of the mansion sealed and himself trapped with four strangers by a mysterious and evil force. Trilby and the strangers must find out who or what has trapped them, is it one of them, the only people who seem to be in the house, or someone they have not yet met?

The second game, but last chronologically, 7 Days a Skeptic takes place four hundred years in the future aboard the starship Mephistopheles. The ship discovers an artifact floating in space and takes it aboard. It has a plaque that states that it is the coffin of John DeFoe and to not disturb it. The crew leaves the coffin alone but soon starts to experience strange phenomenon. What follows is a terrifying and bloody survival adventure game.



Trilby's Notes, the third game in the in the Chzo Mythos, and a direct chronological sequel to 5 Days a Stranger puts Trilby back in the spotlight again. By the beginning of this game Trilby has put his thieving business on hold to become a paranormal investigator, and it is as a paranormal investigator that he travels to a small hotel in Wales in the search a strange idol said to contain John DeFoe's soul.

The fourth and final game in the series is 6 Days a Sacrifice, in which you play Theo DaCabe as he tries to run a health inspection of the headquarters of a religion called Optimology. Theo is imprisoned and must find his way out of the building and prevent the cult from getting away with its evil plot. In the run up to the release of 6 Days a Sacrifice three text adventures, called the Countdown series, foreshadowing the events of 6 Days a Sacrifice were released by Yahtzee.


1213 is psychological action platforming adventure game, about an amnesiac research subject. All he knows is that everyday he is taken from his cell and made to run a dangerous obstacle course and called simply by the numbers twelve thirteen by his only human contact, the bespectacled man. But one day the door to his cell falls open and he takes the offered chance to figure out what is happening to him and find a way out. The story of 1213 is separated into three chapters.


Adventures in the Galaxy of Fantabulous Wonderment is a game that really seems to stretch the capabilities of the AGS engine. It is a surprisingly fully featured space trading simulation on top of a open ended adventure story line.


Yahtzee's one and only FPS, and game mod, Age of Evil is a Duke Nukem 3D Atomic Edition 1.4/1.5 total conversion mod. It features a totally new comedic story, new graphics, new sound, new levels, and even new weapons and enemies. But most of all it features a new protagonist; But who can take the place of the the most bad ass macho dude ever conceived, a smart-ass British novelist.


The first game released after his “retirement” from game making and a kind-of homage to The Secret of Monkey Island, The Trials of Odysseus Kent is an adventure game designed to be similar to The Secret of Monkey Island. It is about a strange albino treasure hunter who has tracked a long lost treasure to a small village. The Trials of Odysseus Kent is the story of the trials he must first overcome to get at this treasure.


The Rob Blank Trilogy is a series of Sierra-esque adventures by Rob Blanc, a chip shop worker. His adventures begin when he is selected by the High Ones to become the Defender of the Universe. In the first game, Rob Blanc I: Better Days of the Defender of the Universe, he is sent to an alien spaceship to prove his worth by investigating the disappearance of the crew. In Rob Blanc II: Planet of the Pasteurised Pestilence, his trial period successfully passed, Rob is stationed back on Earth until his his ship is finished; But while there Rob and a green haired stranger are mysteriously transported to an alien world, where they must cure a great plague that is enveloping the planet. The third game, Rob Blanc III - The Temporal Terrorists, starts while with Rob and his sidekick Paul, the green haired stranger from the first game, on their spaceship and ready to start defending the universe. They do not have to wait long, as strange copies of people, ships, and even planets unstuck from time are appearing. The governments of the universe do not know what is going on, so they send the Defender of the Universe on a interstellar adventure to figure out what is going on and reverse the damage.


The very first games Yahtzee created, and the games featuring the character from which he draws his alias, are called the Arthur Yahtzee Trilogy. They were released while he was in high school with the first being released in early 1998. The three games, Friday: Death to Arthur Yahtzee, Saturday: Arthur's Odyssey, and Yesterday: The D-Gate, tells the tale of Arthur Yahtzee in his fight against a multidimensional villain.

Monday, December 13, 2010

Featherweight

Featherweight is a short point and click adventure game by Ben304. It is about a war between two factions of what appear to be robots. You start the game in a time of little hope for your side, the war is going badly and no one seems to have the will to even try anymore. A featherweight, a scout unequipped to handle combat situations, from your side is captured and no one will do anything about it except a fellow featherweight Thadd. Against all odds he will attempt to make his way into the enemy encampment and rescue his compatriot, and perhaps bring hope back to his people along the way.




Positives:
Great 2D graphics.
Negatives:
Very short and lacking in much character building and backstory. It is never explained why Thadd is different and willing to risk his life in a hopeless mission, nor what had recently made him this way or kept him sheltered enough to not have to test his bravery before. Nor is who, what, or why of the factions explained.
Summery:
A short enjoyable adventure game.
Rating:
3.8/5
Developer:
Ben304
Publisher:
Adventure Game Studio
Release Date:
November 15, 2009
Official Game Web Site:
http://www.bigbluecup.com/games.php?action=detail&id=1231

Wednesday, July 7, 2010

Rein

Rein is a very short 2D point and click puzzle adventure game. Made by Darius Poyer using the AGS engine. When I first saw it I liked the arts style. Latter during play, it struck me with its realism.

You play how you would act in real life more then in any other game I have played. Solutions are logical, and if you already know the solution you can go right to it instead of being required to tread a narrow path dictated to you by the game.

Their is one part of Rein that in many games would be considered a bad design choice, but I think it works well in this game, and that is "random" death. Their are a few locations in the game that unless have already played the game you are pretty much guarantied to die, Luckily you always restart only a few seconds back. To me this really seemed to make the statement that in real life you are not always given fair challenges.